This section of the blog will feature all of my research around the knight's weapons, their possible designs and their interactivity and mechanics.
These are various steel sword designs from over the internet. This will be the knights default weapon that will attack in a stabbing motion in front of the player. I like the idea of the sword having a hand guard to make it stand-out more.
These are designs for whips found on Google Images. I really like the right-most whips design and I will very probably use this design for the whip in my game. I want the whip to be a ranged weapon with a slight delay before use, that can both allow the user to pull in objects and to swing over specific gaps.



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